As I write this, my party of a Knight, Ninja, Black Wizard, and White Wizard stand outside the entrance to the final dungeon in Final Fantasy I. I have tried to best this dungeon once already and have found to be SEVERELY lacking. It was almost comical how badly I was beaten up in that dungeon.
I should have known I was not yet prepared to face this final dungeon as I have not even earned one MP for my level 8 spells. Although, I had hoped that I was more prepared after the grind that the battles against the Four Fiends had been and that I had dispatched the fourth rather easily. I could not have been more wrong.
This journey has been terribly difficult, yet oddly satisfying. I have struggled to stay away from walkthroughs and other cheats, though I have referred to a map on occasion. I do not feel that is cheating as I believe the original game came with one packed in. If not, I am sorry, but finding ANYTHING in this game is extremely challenging with pretty much no help from NPCs. I have found that the more I have played, the more I have been able to pick up on the (sometimes extremely) subtle clues on where to go next.
Traveling all over the world trying to figure out if I was in the right place all the time was infuriating, but it did help get me to at least a decent place level wise for most of the game. The biggest difficulty is using my wizards to their full potential when there are no ethers and no ability to restore MP within a dungeon, grinding becomes a HUGE challenge. I figure I need to gain at least 4-5 levels before I can successfully challenge the final dungeon again…..off to the grind.